STEGMAN SPEAKS! #16
HOW TO HANDLE NON-ACTION SEQUENCES
Welcome back to Ryan Stegman’s very own edu-series: STEGMAN SPEAKS, in which the man himself answers YOUR art questions. This week, the notable comics artist discusses pacing out action and non-action sequences (ones in which people simply talk, disgusting). Our question comes from our good friend Brandon Allred over on our Discord:
Question for ya Steg, when you’re doing sequentials, should you ever intentionally render some scenes to be “boring” so that your action scene is more memorable? Like if a writer gives you a villain that isn’t really a challenge for your hero, do you then make all the conversation scenes boring so the action scene seems more epic than it was written by the author?
Check it out below!